Games developer BioWare considered charging for the Mass Effect 3 Extended Cut DLC before it was released in June 2012 says BioWare community lead Chris Priestly.
“Probably shouldn’t say this; there was discussion if it should it be charged,” Priestly revealed at a recent PAX Australia panel “And Casey Hudson (executive producer) said ‘No, we can’t do that. We have to make this better. We can do a better job finishing the game, providing clarity, answering some questions.’ And it was very important to the team to end it as best as possible. ”
Priestly said that the BioWare team could have simply ignored feedback from players that it received from Mass Effect 3′s mysterious ending, but reassessing the situation along with the pleas from gamers around the world meant that the Extended Cut should be released as “it was the right thing to do” for everybody left confused by the endings.
“It would have been really easy for them to have hidden. To have put their heads down and said, “nope, we’re done. That’s it. DLC coming next month. They didn’t. And it’s hard; it’s really hard when you’ve put stuff in as a dev team for years making this game to have people say how bad it is. But they didn’t. They listened and they made the Extended Cut because it was the right thing to do and release it for free to the fans because again, it was the right thing to do.”
The Mass Effect 3 Extended Cut added new epilogue scenes to help expend the story further and to help people understand the ending scene left in the game.
A new Mass Effect game is already in the works and BioWare has described it as “fresh and new,” although nothing else has been yet revealed. It looks safe to say that with the PlayStation 4 and Xbox One hitting the world at the end of the year that this next game will be a next gen hit.